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Welcome to Portlight

Portlight is a trade-first maritime strategy game played in the terminal. You start as a captain with a small ship and limited silver, and build a merchant career through route arbitrage, contracts, infrastructure investment, financial leverage, and commercial reputation.

  • Prices react to your trades. Dump grain at a port and the price crashes. Every sale shifts the local market.
  • Contracts require proof. Deliver the right goods to the right port with tracked provenance.
  • Infrastructure changes how you trade. Warehouses, brokers, and licenses change trade timing, scale, and access.
  • Reputation opens and closes doors. Four axes — commercial trust, customs heat, regional standing, underworld connections — shape what you can do.
  • The game reads what you built. Your career profile emerges from evidence, not choices. Four victory paths based on what kind of merchant you actually became.
  • 20 ports across 5 regions (Mediterranean, North Atlantic, West Africa, East Indies, South Seas)
  • 18 tradeable goods with scarcity-driven pricing (including contraband)
  • 43 routes tiered by ship class and seasonal danger
  • 9 captain types with distinct starting positions and advantages
  • 5 ship classes from sloop to man-of-war
  • 4 pirate factions controlling different waters
  • 10 recruitable companions across 5 officer roles (marine, navigator, surgeon, smuggler, quartermaster)
  • 134 named NPCs with personality, agenda, and relationship webs
  • 4 victory paths representing different commercial identities