Pictures and the license
The pictures (every .png, .jpg, .jpeg, .svg, .webp and .gif file in the repository) are made by mcp-tool-shop and licensed under CC BY 4.0. In short, and the license’s legal code governs: anyone may share and adapt them for any purpose, including commercially, with credit to “mcp-tool-shop”. Everything else in the repository is MIT. Pictures published in v0.3.2 and earlier were released under MIT, and those pictures, including identical copies in later versions, stay available under MIT too. The license grants no trademark rights in the mcp-tool-shop name or logo.
What we know
Section titled “What we know”The landing bundle is manifest 0.3.0 (godot/assets/landing/MANIFEST.json). The manifest file is the list.
The barrel, bollard, cart, crate, and torch are built by build_prop() in ai-rpg-stage, file assets/dimetric/camera/dimetric_60_45.py, from Blender primitives. That function landed in commit 55ac9b2. The plates were copied into this bundle and not remade. The manifest called that copy a vendor drop.
The three quay flags were painted on a local ComfyUI setup. The recorded pipeline is a procedural base, an img2img pass with a Qwen Image weight and the Salt Road LoRA, then a fixed color map applied with no new generation. The manifest does not call that pass Comfy Cloud.
There is no ElevenLabs voice in this release.
Credit
Section titled “Credit”Code and art in this release are credited to mcp-tool-shop. That is the public name. The copyright line on the code is mcp-tool-shop, 2026.
A batch that is not in the game
Section titled “A batch that is not in the game”A later starter batch of twelve pictures (props, tiles, and three UI pieces) was generated for review and is not in this tag. Several of those UI pieces were not game-ready, and the props were on a grey background. They are not part of 0.3.2.
