Skip to content

Handbook

Welcome to the Role OS handbook. This is the complete guide to adopting and running Role OS professionally.

What’s inside

  • Beginners — New to Role OS? Start here for a plain-language walkthrough
  • Getting Started — Install and run your first task in 5 minutes
  • Missions — 9 proven recurring workflows with tracked steps and honest-partial reporting
  • Role Spine — 61 specialist roles across 10 packs and their contracts
  • Team Packs — 10 pre-assembled role chains for common work types
  • Reference — CLI commands, schemas, policies, and the operating system layers

What is Role OS?

Role OS is a multi-Claude operating system. It staffs work through 61 specialized role contracts, assembles task-specific chains, validates teams before execution, auto-routes recovery when work is blocked, and requires structured evidence in every verdict.

The system provides three entry levels and ten operating layers:

Entry levelsroleos start picks the right one:

LevelWhenWhat happens
MissionTask matches a proven recurring workflowKnown role chain, artifact flow, escalation branches, honest-partial definition
PackTask is a known family but not a full missionPre-assembled team with mismatch detection
Free routingTask is novel, mixed, or uncertainAll 61 roles scored, dynamic chain assembled

Operating layers:

LayerWhat it does
Unified entryDecides mission vs pack vs free routing with confidence scores and alternatives
Persistent runsroleos run creates disk-backed runs with resume, interventions, step guidance, and friction measurement
Mission runnerTracked steps, artifact chain, escalation loops, completion reports
RoutingScores all 61 roles against packet content with weighted keywords, triggers, and confidence levels
Chain builderAssembles phase-ordered chains from scored roles — not frozen templates
Conflict detection4-pass validation catches hard conflicts, sequence errors, redundancy, and coverage gaps
EscalationAuto-routes blocked/rejected/split work to the right resolver with reason and required artifact
EvidenceRole-aware structured evidence in verdicts with sufficiency checks
DispatchGenerates execution manifests for multi-claude with per-role tool profiles and budgets
Artifacts20 per-role contracts, 7 pack handoff contracts, structural validation

Core properties

These are non-negotiable. If a change weakens any of them, reject it.

  • Role boundaries hold — each role stays in its lane and escalates when out of scope
  • Review has teeth — verdicts require structured evidence, not prose
  • Escalation stays honest — blocked work routes to a named resolver, not dead air
  • Packets stay testable — every done definition is concrete and verifiable
  • Routing explains itself — every recommendation includes matched keywords and confidence
  • Conflict detection runs before execution — broken teams are caught before work starts

Proven in execution

  • 35 role trials (30 gold + 5 negative) — full roster proven
  • 7 pack trials — all executed end-to-end, 3 shipped real code
  • 7 pack comparison trials — mission vs pack vs free routing measured
  • 6 mission trials — all 6 missions run through the runner, 5 real-friction findings fixed
  • Entry path trials — unified entry tested against 20+ real task descriptions
  • 6 friction trials — persistent runs measured for operator touches across all entry levels
  • 617 tests, zero failures

Back to landing page