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Trace

dormant prototype

Trace

Built on .NET 10 MAUI (Windows-first), with a fully deterministic fixed-timestep simulation, a five-state motion state machine, and a parametric visual identity driven entirely by simulation state.

Deterministic cursor discipline game — precision, control, and composure under chaos.

Version
0.1.0
License
MIT
Kind
desktop
Languages
C#, TypeScript, XAML
Lines of code
11,209
Last commit
2026-04-20 (0d ago)

Health signals

Tests: yes README: yes LICENSE: yes Buildable: unknown

Patterns proven here

deterministic fixed-timestep simulation rendering
Uses a fixed timestep for its rendering, ensuring consistent performance and behavior across different devices.

Why it matters

Trace is not an aim trainer. Trace is not an arcade game. Mastery looks calm.

Tags

csharp
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